Electricity
- Show magnetic attraction and repulsion. Make and use a simple
electromagnet.
- Explain the difference between a direct current and an alternating
current.
- Make a simple drawing to show how a chemical cell and an electric bell
work.
- Explain why a fuse blows or a circuit breaker trips. Tell how to find a
blown fuse or a tripped circuit breaker in your home. Show how to change the
fuse or reset the circuit breaker safely.
- Explain what overloading an electric circuit means. Tell what you have
done to make sure your home circuits are not overloaded.
- Demonstrate how to repair a plug on an appliance cord.
- Show how to rescue a person touching a live wire in the home. Show first
aid if the person is unconscious from electrical shock.
- Show on a floor plan of a room in your home the lights, switches, and
outlets. Show which fuse or circuit breaker protects each.
- Read an electric meter. Figure an electric bill from meter readings.
- Explain ten electrical terms such as volt, ampere, watt, ohm, resistance,
potential difference, rectifier, rheostat, conductor, ground, circuit, or
short circuit.
- Do any TWO of the following:
- Connect a buzzer, bell, or light with a battery. Have a key or switch
in the line.
- Make and run a simple electric motor (not from a kit).
- Build a simple rheostat. Show that it works.
- Build a single-pole, double-throw switch. Show that it works.
- Hook a model electric train layout to a house circuit. Tell how it
works.
All requirements taken from Boy Scout Requirements, #33215E, revised
2002.
© 2002 Boy Scouts of America